Installation

SLO currently runs on macOS as a VST3 plugin, an Audio Unit, and a Standalone application. Windows support is planned but not yet available.

Where each format lives

The installer places each format in its standard macOS location:

  • VST3~/Library/Audio/Plug-Ins/VST3/
  • Audio Unit~/Library/Audio/Plug-Ins/Components/
  • Standalone/Applications/

You don't need to move anything manually, and nothing else needs to be installed separately, every dependency SLO needs is bundled inside the app itself.

First launch

If macOS shows a Gatekeeper prompt on first launch, that's the normal first-run check for any downloaded application, follow the on-screen option to open it. You won't be asked to install Homebrew, a package manager, or any other developer tooling to run SLO; if anything ever asks you to, that's not expected behaviour and worth reporting to support.

Loading the plugin in your DAW

After installing, rescan plugins in your DAW if it doesn't pick up the new VST3/AU automatically (most DAWs do this on the next launch). SLO will appear as SLO under NITE DSP in your plugin browser.

Uninstalling

Remove the app from /Applications, and the plugin files from the two Plug-Ins folders above. Your sample library itself is untouched, SLO only reads your audio files; during the private beta, it does not automatically move, rename, or delete your samples.

Next: Getting Started walks through activation and your first library scan.

Still stuck? Contact NITE DSP support.